Third Person Controller Shooter Template » xtraGFX Creating the Pixels GFX Sources for Graphic Designers

Third Person Controller Shooter Template

Third Person Controller Shooter Template
Third Person Controller Shooter Template
UNITY | 3D | 5.45 KB

Invector's Third Person Templates can help bring your game to life with a high quality Character Controller that takes minutes to set up, we have a solid and highly customizable template so you can focus on making your game unique.

? Beginners will have a great learning curve with our several [Tutorials] and [Documentation], no scripting skills are necessary to create something cool
? Advanced users will enjoy the thousands of features we included and continue to include over the past 4 years of development and support of our assets

Invector's [ Community] get's bigger every day with thousands of registered users and hundreds of daily visitations posting questions, helping each other or sharing their creations, integrations, and add-ons developed by users

?? Official [Add-ons]: Looking for a specific mechanic? We have some cool add-ons!
?? NO DLL's: all Scripts are written in C# and open for modifications
?? Examples Included: different gameplay styles such as TopDown, 2.5D, Mobile, Point&Click

- Shooter Behavior & Animations (Basic & Melee features already included)
- Projectile bullets with trail renderer
- Throwing objects with Trajectory system (granade, bottles, etc..)
- Optional Melee attacks for Shooter Weapons
- Advanced damage based on distance & velocity
- Decal for projectiles based on tags (different materials)
- Advanced Scope View
- Aiming System with dispersion, range, shot frequency, recoil, etc...
- Particles, Sounds, Custom Bullets to emitt on attack
- Archery System included
- Advanced IK Adjustment System based on Weapon/Stance
- Large number of customization to create different types of weapon
- Secondary Shot to create powerful weapons
- Hipfire

- Melee Combat Behavior & Animations (Basic Locomotion features already included)
- Use different MoveSets, Attacks, Defense, HitReaction and HitRecoil per weapon
- Inventory Example, Collect, Drop and Destroy items
- Simple Melee AI included as bonus (For advanced AI, check our [FSM AI Template])
- Holder Manager
- Different types of Potions to recovery health or increase health/stamina
- Stamina Combat Based System (optional)
- Lock-On Target System

- Basic Locomotion Behavior and Animations
- Advanced Third Person Camera System
- Sprint, Jump, Crouch and Roll
- Vault, Climb or StepUp obstacles
- Generic Action system to trigger simple animations
- Ladder System
- Ragdoll System
- FootStep System
- Several Util scripts to help you develop your game
- Isometric, 2.5D Plaformer, TopDown, Mobile demo scenes are included

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